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Make your own kits!

Fancy making your own concept kits for Counter Attack? I’ve uploaded a file you can edit so you can make some classic kits yourself. Who knows – maybe one day we’ll make your kit!

To download the EPS file, click here. Please share your creations with us on Twitter @ctrattackgame and we’ll show the world 🙂

If you need some graphics editing software, you can’t go wrong with Inkscape. It’s similar to the industry-standard Adobe Illustrator, it’s free, it’s really good and it works on all operating systems.

Here’s a few I’ve made recently – can you guess who they are supposed to be…? Put your answers in the comments below!

concept kits

The Edinburgh Counter Attack League kicks off!

Football fans have been spoiled for choice when it comes to big events this summer: the Women’s World Cup, Copa America, the U21 Tournament…and now the biggest of them all: The Edinburgh Counter Attack League!

Kicking off in Sofi’s Southside Bar last night, 5 heavyweights of the Counter Attack scene drafted their squads and got started with the fixtures. We played four 50-minute matches, scored a few goals, had some drinks and, in some cases, rued cruel dice rolls.

The results of the evening are in:
AETShirts 1
Miller Lite 1

Metal Jim 1
Law Dude XI 0

CA Thistle 1 (Lawal)
Law Dude XI 1 (Mbenga)

Metal Jim 0
AETShirts 0

Not many goals – perhaps a consequence of 50-minute matches – but two of them came in the last minute of their games. Glorious equalisers in both cases! Metal Jim takes an early lead in the league table, but he is wary of those players who have yet to get their campaign started…

We plan to keep the same squads and make this a regular night! If you fancy joining us then let me know so we can add you to the group. Everyone is welcome – you don’t need to know one of the group or have played the game before.

Welcome to the universe!

Counter Attack will feature a total of 200 players. Let’s have a look at some of them…

I collected 150 prototypes from my brilliant local printer and I’ll show some of them off to you in this article. Why only 150? Because these 150 represent the remainder of the cards in the Counter Attack ‘universe’. The other 50 come with the Classic Set (i.e. the base game), and I already have those printed out.

I took the opportunity to test-run a print job of these additional cards in order to spot errors and it turns out I had made a few. Like this one with a missing flag:

card-yun no flag

Also, all of the England and Northern Ireland flags looked crap because they had a thin stroke around the flag. These things have been amended and are now ready to be sent to the manufacturer.

We’ve made a bunch of players from Africa. Here’s a selection:

cards-africa.jpg

And here is a random assortment I’ve plucked from the set. Piskov has the best name, surely? Albihn and Meloni are friends of mine who helped playtest the game in the early days, so they made the cut! Argentina is in need of quality players these days in real life, so I hope Meloni can make a difference:

Now to the question on every football fan’s lips: where are the Scottish players? Don’t worry – there are plenty! These players are ready to dominate world football, er just like in real life:

cards-scotland

I know I haven’t shown you any real superstars in the photos here – with the notable exception of Piskov – but that’s because you’ll have to discover them for yourselves!A handful of legends come with the Classic Set and there are many more lurking in the additional player packs.

You can purchase additional player packs from our shop, but we are still finalising how that works. Ultimately we will produce 5 sets of 30 cards, so you should never get a duplicate card in your set.

So…once you have yourself a squad of players, where on earth do you play them on the pitch? That’s up to you in Counter Attack! Players do not come with preferred positions – you will need to work out where and how to best utilise everyone in your squad. Position your players to suit your preferred playing style, or to counter your opponent’s strategy.

And finally, does 200 player cards represent the total sum that will ever be made for Counter Attack? That remains to be seen, but I guess there is no good reason why we should stop producing players if the game keeps growing…

Thanks for reading! Please share if you enjoyed this article 🙂
Colin

The shop is open!

After a fair bit of head-scratching, I finally managed to open up an eCommerce store for Counter Attack! This involved learning a few new tricks on WordPress, spending a fair bit of money and quite a lot of muttering and cursing at the screen.

If you visit the shop you will see you can buy a Counter Attack set (‘Classic Game Set’), additional player cards and additional team counters. As time passes we might add more items to the shop – keep your eyes peeled for updates!

box-in-3d
This is a graphical representation of how the final box design will look.

I’m aware I still have a lot of work to do to perfect the shop, though. Customers cannot yet buy additional player cards and teams separately…I need to work out how to calculate postage costs for different regions of the world. I’m sure the answer is out there somewhere, it’s just a matter of finding the right tutorial online…

Creating the team kits

The choice of kits for Counter Attack has been the subject of much debate between my friends and I, and latterly among Counter Attack supporters. We ran a Facebook and Twitter poll on the subject several months ago where one big idea emerged: the standard kits should not be plain old blue vs red. Subbuteo sets tend to go with blue and red and, it has to be said, for good reason – these kits are universal and, well, so basic that they almost implore customers to buy additional teams!

But we didn’t want to take that route. In a big part thanks to those polls, we went with two classic kits. One looks a bit like a Dutch team and another a bit like an Italian team, but the actual club names escape me. Now, it turns out there is a level of hatred out there for the Italian team among Italian fans. I guess that should have been obvious to me! Perhaps this is another reason Subbuteo always goes blue and red…

The picture below shows how we’ve done it with the prototype – plain wooden counters with stenciled player numbers. It works well but they’re not going to be a patch on what we’re gonna end up with…

IMG_4113

Back to the final kits! Beyond the two teams in the base set, which other teams are available? We’ve made an additional seven kits for players to pick from. All are recognisable, several are easily imagined as a number of clubs. We hope there is something in there for everyone, but we are well aware there are desires for other kits – Celtic, Hibs, Hearts have been requested (which perhaps tells you something about our followers!), while PSG, Internazionale, Real Madrid and Boca Juniors have had a few shouts. I see the merits behind all of them – iconic kits in every sense – except for Real Madrid. I’ve never seen the attraction in an all-white kit! How would we dress that up so it was something more than plain old white?

The video below showcases the final designs, including the designs of the additional goalkeeper jerseys. BTW, the goalkeeper jerseys were definitely the most fun to make. Maybe this tells me that the next set of kits that get made should include some make-believe outfits just so the kits can be gorgeous!

If you backed Counter Attack on Kickstarter then you’ll already recognise the options shown in the video. Customers who ordered the Ultimate Pack get two additional sets of team counters with their order…which ones have been most popular?

1. Blue and red stripes by a mile

2. The yellow and blacks

3. The reds

4. The rest of them

Which kits would you like us to make in the future? Tell us in the comments below!

3 headers, 2 screamers and a penalty

What happens when you bring together 5 Counter Attack newbies, 1 experienced pro, the 2 inventors of the game and 3 pitches in one Edinburgh pub? It rains goals!

We hosted a Counter Attack evening last night in Scotland’s capital city, and it was a lot of fun! After a 30-minute learning curve, the six players got stuck into the game and began to execute a great variety of moves. Back-post headers were tucked away, long-range shots were pushed over the bar, yellow cards were handed out and – shock horror! – someone spilled their pint on the pitch.

Here are some photos of the night:

A few conclusions from me about the evening:

  • Counter Attack is a fun, sociable experience! Most of us hadn’t met before yet we had a great night
  • It takes about 30 minutes to start to feel confident about the rules
  • There is a depth to the game that left everyone wanting to come back for more
  • Sometimes the dice just doesn’t roll for you (especially for Adam)

We have resolved to come back together and maybe even start a league. If you live in or near Edinburgh and you fancy being a part of this, give us a shout! (Just beware if you’re up against David (@AETShirts) because he slaughtered everyone)

If you want your copy of the game, click here for the Kickstarter page.

There are only 3 days left of the Kickstarter campaign, so time is running out…

Developing the player database

Counter Attack will ultimately feature 200 unique players for you to use in your games. How did we go about creating the players? Find out in this behind the scenes video…

At the time of writing, every standard box of Counter Attack will come with the same 46 player cards. Eventually you will be able to purchase additional packs of 30 random players on this website.

I’ve spent all day on this…

I thought it would be a quick job to make some videos explaining the rules of Counter Attack, but it has taken me all day to make just one! AND IT’S ONLY 2 MINS 30 SECONDS LONG!!

Still, I’m sure I learnt some valuable lessons along the way…

Here’s the result of my day’s work – the Movement Phase explained:

The plan is to make a bunch more of these to explain passing, shooting, tackling and set pieces in more detail. Some people prefer the visual approach to learning the rules, so I think these videos will ultimately prove to be pretty useful.

Let me know what you think!

Help! Which formations to feature?

The rulebook will feature some advice on team formations and strategies players might want to employ. I’ve been writing up a few words of advice and wanted to get your thoughts on what might work best. Please read and comment below!

Here’s what I’ve come up with so far:

The term ‘team formation’ describes how a team generally positions themselves on the pitch. Players tend not to rigidly stick to positions throughout a game; diagrams of team formations tend to show a snapshot of how players generally position themselves on the field.

In Counter Attack, YOU get to choose how to line-up your players and where to position them throughout the match. What follows on this page are a number of examples of team formations you might want to try out, alongside a brief description of their strengths and weaknesses.

442 image
This formation is called a 442 because it features 4 defenders, 4 midfielders and 2 attackers. It is viewed as a solid team formation. The two attackers are supplemented by the wide midfielders and central midfielders. Teams employing a 442 might struggle if up against an opponent with more than 2 central midfielders.

433 image
The 433 is favoured a lot in the modern game. 3 central midfielders can help a team win the battle in the middle of the pitch. Wide defenders can push forward to supplement the midfield when necessary. 3 attackers can trouble to opposition defence, but the team only has one central striker, so might find it difficult to create goalscoring opportunities if making a quick attack.

532 image
In a 532, a team benefits from an additional defender. The two wide defenders often push forward to supplement the midfield and even the attack if they have a high pace attribute. Two central strikers can help generate goalscoring opportunities. This formation lacks width, so can be punished by opponents who seek to exploit that.

343 image
A 343 is considered to be an an attacking system. A lot of responsibility rests on the shoulders of the wide midfielders, who must support the team in the centre and in defence. If your opponent launches a quick counter attack, your 3 defenders could find themselves outnumbered.

There are no limits to how you might set-up your team. Play with only 1, or zero, defenders if you wish! The formations described above are merely there for reference. Experiment and see what you

There isn’t endless space in the rulebook, but please do let me know what you’d add/change from the above 🙂